Courses:

Fundamentals of Computational Media Design >> Content Detail



Syllabus



Syllabus

This course introduces principles of analysis and synthesis in the computational medium. Expressive examples that illustrate the intersection of computation with the traditional arts are developed on a weekly basis. Hands-on design exercises are continually framed and examined in the larger context of contemporary digital art. Limited enrollment.

There will be an end-of-term exhibition of student work: Exhibition Eleven.


Text

Banham, Reyner. Theory and Design in the First Machine Age. Butterworth-Heinemann, Dec 1980.


Grading

ACTIVITYPERCENTAGE
Class Participation/Attendance40%
Problem Sets50%
Exhibition10%

Late problem sets will be docked 1 letter grade each day after it is due. On-time attendance is critical to this class.


Students

Enrollment is limited to 30 Undergraduate students. There are no prerequisites for this class, but you should be comfortable with software development methodologies. Sorry but no graduate students are allowed to enroll in this class.


Studio Fee

A lab fee of $60 is required for this class. This fee should be paid no later than the third class. Please be sure to bring your receipt of payment to class. (Pays for Sipix Stylecam Snap + Paper + Supplies + Exhibition.)


 








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